Channel age: 19 years (joined December 2006)
Video Game Animation Study subscriber count: 169,000 subscribers on YouTube. The channel has 11,872,442 total views across 75 videos. Channel age: 19 years (joined December 2006).
Subscriber count
169K
Growth (7d)
-
Total views
12M
Videos
75
Avg views/video
158K
Subscriber growth
2026-06-24+0 over 6 days2026-09-01
About
Let's study video game animation. Why do 8-bit video games have so few frames? Why do 2D fighting games use smear frames so much? Why do some enemies have the exact same animation? How can characters do more than one animation at once? How to make your game animation look better? We're never done learning! VGAS is run by Dan Root, a 2D animator, animation lecturer and game developer. #VideoGameAnimation #GameAnim #VGAS
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Video Game Animation Study on YouTube - frequently asked questions
- What is the Video Game Animation Study subscriber count?
- Video Game Animation Study has 169,000 subscribers on YouTube. The count is refreshed from the YouTube Data API.
- How many views does Video Game Animation Study have?
- Video Game Animation Study has 11,872,442 total views across 75 videos.
- When did Video Game Animation Study start on YouTube, and how old is the channel?
- Video Game Animation Study created its YouTube channel in December 2006. The channel is 19 years old. Searches for Video Game Animation Study age often mean a personal age, which we do not publish. The figure here is the channel age only.
- What does Video Game Animation Study make videos about?
- Video Game Animation Study is classified under Education in our directory. About: "Let's study video game animation. Why do 8-bit video games have so few frames? Why do 2D fighting games use smear frames so much? Why do some enemies have the exact same animation? How can characters".