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Team NINJA engagement report

@TeamNINJAStudio - 2.2M followers on X

Measured over 17 original posts from a 30-day window, last computed on September 1, 2026.

Engagement

Middle of its size range
Per follower
0.017%
of 2.2M followers
Per impression
0.8%
47K views on a typical post
Reach
2.15%
of its followers see a post
Typical post
375
interactions (median)
Saved
0.03%
14 bookmarks on a typical post
Posting rate
3.37/day
active 73% of days
Peak time
03:00 UTC
Wednesday

A typical post picks up 375 interactions against 2.2M followers, an engagement rate of 0.017%. Measured over 17 original posts, its engagement rate beats 54% of 3,791 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 47K times each, and 0.8% of those impressions turn into an interaction. That is about 2.15% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 3.4 posts a day over the last 30 days, with activity on roughly 73% of days. Most posts go out around 03:00 UTC, and Wednesday is the busiest day of the week. Of the 17 posts sampled, 76% carry an image or video and 76% link out. The account's strongest tracked post pulled 5.8K interactions, about 16x its own typical post. Recurring topics include #nioh3, #慶安地獄変, #wolongce.

Measured over 17 original posts from a 30-day window, last computed on September 1, 2026. Recurring tags: #nioh3, #慶安地獄変, #wolongce.

Compared with accounts its own size

Team NINJA's engagement rate beats 54% of the tracked X accounts closest to it in follower count (3,791 accounts, accounts of similar size (decile 10 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.

On engagement per impression rather than per follower it beats 50% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.

Where this sits in the catalog

At 0.017%, Team NINJA sits above the 25th percentile of the 36,654 accounts in this comparison. That places it in the below the median band, which runs 0.012% to 0.08%.

p100.002%
p250.012%
p50 (median)0.08%
p750.433%
p902.10%
p99160.5%
Engagement rate as a share of followers, across the 36,654 accounts we have scanned enough to measure. The axis is logarithmic, because the top and bottom of this population are about 106,977 times apart and a linear axis would flatten everything below the median into a single point.
Show the percentile table
Engagement rate percentiles
PercentileEngagement rate
10th percentile0.002%
25th percentile0.012%
50th percentile0.08%
75th percentile0.433%
90th percentile2.10%
99th percentile160.5%

This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built

Posting timing

This account posts most often around 03:00 UTC, and Wednesday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.

Engagement by hour posted, UTCTwenty-four bars, one per UTC hour. Each bar shows how posts published in that hour compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest hour: 03:00 UTC.
0003060912151821
Above the authors' own mediansBelowScale: plus or minus 6%Busiest hour: 03:00 UTC
Show engagement by hour posted, utc as a table
Engagement by hour posted, UTC
Hour (UTC)Vs author medianPosts
00:00 UTC-1%51K
01:00 UTC-2%52K
02:00 UTC-3%50K
03:00 UTC-4%53K
04:00 UTC-6%43K
05:00 UTC-4%42K
06:00 UTC-4%48K
07:00 UTC-5%52K
08:00 UTC-4%61K
09:00 UTC-3%70K
10:00 UTC-2%72K
11:00 UTC-3%78K
12:00 UTC-2%86K
13:00 UTC-2%94K
14:00 UTC-4%97K
15:00 UTC-2%101K
16:00 UTC-3%98K
17:00 UTC-2%91K
18:00 UTC-1%85K
19:00 UTC-1%80K
20:00 UTC-1%74K
21:00 UTC-1%66K
22:00 UTC-1%57K
23:00 UTC-2%52K
Engagement by day of weekSeven bars, one per weekday, Sunday first. Each bar shows how posts published on that day compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest day: Wednesday.
SunMonTueWedThuFriSat
Above the authors' own mediansBelowScale: plus or minus 5%Busiest day: Wednesday
Show engagement by day of week as a table
Engagement by day of week
DayVs author medianPosts
Sunday+4%231K
Monday0%288K
Tuesday-2%278K
Wednesday-1%251K
Thursday-1%245K
Friday-3%253K
Saturday+3%227K
See what moves engagement across the whole catalogWhat counts as a good engagement rate at this size

Best tweets

  • Aug 18, 202616x their median

    Nioh 3 DLC “Hell Rising” launches on August 19 I’ll be uploading a complete Nyotengu (Dead or Alive) character creation video on YouTube. #仁王3 #Nioh3 https://t.co/8nFl3gn3Nw

    5.4K3502311232K viewsView on X
  • Jul 28, 202614x their median

    【#仁王3DLC 第1弾】 「#慶安地獄変」2026年8月19日配信決定! 時は慶安、舞台は江戸。泰平の眠りを破り、大義を掲げて幕府転覆を狙う反乱と、霊石を巡る新たな陰謀の影。 時を超えた竹千代は、再び地獄の只中へと身を投じる。 ■初報映像 https://t.co/pYICuCofPq ■詳細はこちら https://t.co/018CsqewHC

    3.2K1.6K68456674K viewsView on X
  • Jul 23, 202611x their median

    \商品化決定/ 『零~紅い蝶~REMAKE』より、「天倉澪」と「天倉繭」が『OSHI WORKS』シリーズに登場! 『OSHI WORKS』シリーズは、 手にとりやすくて、集めてたのしい!をコンセプトとしたフィギュアブランドです。 #紅い蝶リメイク #零 #FatalFrame #OSHIWORKS #SDCC2026 https://t.co/7MuKPY8CyB

    2.9K90928175207K viewsView on X
  • Jun 7, 20266.6x their median

    Chaos returns to the Three Kingdoms. #WoLong2: Wings of Ember lands early 2027. Xbox Series X|S | Game Pass | Xbox on PC | PS5 | Switch 2 | Steam https://t.co/THBJCIjLKn https://t.co/cmn9SLBygb

    1.8K5168953154K viewsView on X
  • Jul 25, 20264.9x their median

    【#WF2026S 情報📢】 『DEAD OR ALIVE 6』「マリー・ローズ」と「ほのか」の1/7スケールフィギュアの 彩色見本初公開 海洋堂ブースでぜひご覧ください‼️ 📍ブース番号:7-20-01 #DOA6 https://t.co/a0TmgTEk55

    1.4K345113880K viewsView on X
  • Jul 28, 20264.7x their median

    #Nioh3’s first DLC launches August 19, 2026. A rebellion threatens the shogunate as a secret plot around the Spirit Stones emerges. Takechiyo must return to the Crucible, hoping to defy it again. https://t.co/8yedHEMa5X

    1.4K2655139122K viewsView on X
  • Aug 13, 20264.4x their median

    / 新キャラクター「みなと」配信日決定✊ \ 新キャラクター「みなと」は、9月10日(木)に追加ダウンロードコンテンツとして配信いたします。詳細は今後発表しますので、楽しみにお待ちください!#DOA6LR https://t.co/nIlsUIbXWd https://t.co/nl5PGO5UBP

    1.0K40987102216K viewsView on X
  • Jul 25, 20264.3x their median

    【#WF2026S 情報📢】 『NINJA GAIDEN 』よりリボルテック アメイジング・ヤマグチ「紅葉」の原型と彩色見本を初展示‼ 海洋堂ブースにてご覧ください❗️ 📍ブース番号:7-20-01 #ニンジャガイデン #ニンジャガ https://t.co/J0XqpirQMt

    1.3K303112280K viewsView on X
  • Aug 10, 20263.5x their median

    New Wo Long 2 official details: 🔸Introduces Ninja Gaiden-style movement 🔸Game will include double jumps, wall running, and wall jumping 🔸It will have Divine Jump. A new jump-deflect action used to dodge and counter vertical attacks 🔸 Divine Deflect has also been added to the game. Unlike a standard deflect, this consumes Spirit but grants a powerful knockback effect 🔸Aerial combat freedom is vastly expanded. Players can do mid-air combos and aerial fatal strikes 🔸Stages are now large and have open-world style maps 🔸Wo Long 2 offers a higher skill ceiling with flashier combos 🔸Morale system returns but it has been zoned 🔸Combat has an approachable difficulty 🔸Game is slated to release in early 2027 Source: https://t.co/JkdXwmrUv2

    1.1K145443890K viewsView on X
  • Jul 23, 20262.8x their median

    / DLC第4弾 配信開始👖 \ たまき専用「Phenomenon」セットを本日配信!落ち着きと高級感を兼ね備えたセクシーさのある装いが、彼女のオーラを引き立てる一着となっています。#DOA6LR https://t.co/nIlsUIbXWd https://t.co/yA4NfME7Cu

    753175624498K viewsView on X

Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.

Recurring topics

#nioh3#慶安地獄変#wolongce#wolong#仁王3

The most frequent hashtags in the sampled posts. They describe what this account writes about; they are not a performance signal, and the catalog-wide breakdown on the hub shows how little hashtag count moves.

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Reading these numbers

A typical post picks up 375 interactions against 2.2M followers, an engagement rate of 0.017%. Measured over 17 original posts, its engagement rate beats 54% of 3,791 tracked accounts of a similar size, which puts it in the middle of its size range rather than at either end. Posts are seen about 47K times each, and 0.8% of those impressions turn into an interaction. That is about 2.15% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 3.4 posts a day over the last 30 days, with activity on roughly 73% of days. Most posts go out around 03:00 UTC, and Wednesday is the busiest day of the week. Of the 17 posts sampled, 76% carry an image or video and 76% link out. The account's strongest tracked post pulled 5.8K interactions, about 16x its own typical post. Recurring topics include #nioh3, #慶安地獄変, #wolongce.

What is Team NINJA's engagement rate on X?
Team NINJA (@TeamNINJAStudio) has an engagement rate of 0.017%, based on the median interactions across 17 original posts from the last 30 days against 2,176,175 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
Is that a good engagement rate?
At 0.017%, Team NINJA sits above the 25th percentile of the 36,654 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
Does @TeamNINJAStudio have real engagement?
Its engagement rate beats 54% of the tracked X accounts closest to it in follower count (3,791 accounts), which puts it in the middle of its size range group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
When does @TeamNINJAStudio post?
Most posts go out around 03:00 UTC, and Wednesday is its busiest day, at roughly 3.37 posts per day across the measured window.

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