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電撃オンライン engagement report

@dengekionline - 624K followers on X

Measured over 35 original posts from a 30-day window, last computed on August 26, 2026.

Engagement

Bottom quarter for its size
Per follower
0.004%
of 624K followers
Per impression
0.294%
8.5K views on a typical post
Reach
1.37%
of its followers see a post
Typical post
25
interactions (median)
Saved
0.024%
2 bookmarks on a typical post
Posting rate
1.4/day
active 10% of days
Peak time
02:00 UTC
Wednesday

A typical post picks up 25 interactions against 624K followers, an engagement rate of 0.004%. Measured over 35 original posts, its engagement rate beats 22% of 3,809 tracked accounts of a similar size. That is a reason to look at how the audience behaves - reply depth, saves, whether the followers are recent - rather than a conclusion about it on its own. Posts are seen about 8.5K times each, and 0.294% of those impressions turn into an interaction. That is about 1.36% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 1.4 post a day over the last 30 days, though only 10% of days saw any activity at all. Most posts go out around 02:00 UTC, and Wednesday is the busiest day of the week. Of the 35 posts sampled, 86% carry an image or video and 100% link out. The account's strongest tracked post pulled 7.1K interactions, about 283x its own typical post. Recurring topics include #ディシディア, #啓二の難読漢字, #東亰ザナドゥ.

Measured over 35 original posts from a 30-day window, last computed on August 26, 2026. Recurring tags: #ディシディア, #啓二の難読漢字, #東亰ザナドゥ.

Compared with accounts its own size

電撃オンライン's engagement rate beats 22% of the tracked X accounts closest to it in follower count (3,809 accounts, accounts of similar size (decile 8 of 10)). A percentile is spread evenly by construction, so 50 really is the middle of that group and 90 really is its top tenth.

On engagement per impression rather than per follower it beats 23% of the same group. When those two numbers disagree, the gap is about how far its posts travel rather than how people react to them.

Where this sits in the catalog

At 0.004%, 電撃オンライン sits above the 10th percentile of the 36,852 accounts in this comparison. That places it in the bottom 25% band, which runs below 0.012%.

p100.002%
p250.012%
p50 (median)0.08%
p750.435%
p902.10%
p99159.8%
Engagement rate as a share of followers, across the 36,852 accounts we have scanned enough to measure. The axis is logarithmic, because the top and bottom of this population are about 106,564 times apart and a linear axis would flatten everything below the median into a single point.
Show the percentile table
Engagement rate percentiles
PercentileEngagement rate
10th percentile0.002%
25th percentile0.012%
50th percentile0.08%
75th percentile0.435%
90th percentile2.10%
99th percentile159.8%

This ruler is the whole measured catalog, not a size-matched group: it shows where the raw rate falls across every account we can measure, all of which are large. For a like-for-like comparison, read the size-band percentile above instead. See how the bands are built

Posting timing

This account posts most often around 02:00 UTC, and Wednesday is its busiest day of the week. The bars below are the catalog-wide pattern, with this account's own busiest slot marked. They do not show how this account performs at each hour: we keep one aggregate per account, not one per hour, so that measurement does not exist in our data.

Engagement by hour posted, UTCTwenty-four bars, one per UTC hour. Each bar shows how posts published in that hour compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest hour: 02:00 UTC.
0003060912151821
Above the authors' own mediansBelowScale: plus or minus 6%Busiest hour: 02:00 UTC
Show engagement by hour posted, utc as a table
Engagement by hour posted, UTC
Hour (UTC)Vs author medianPosts
00:00 UTC-1%51K
01:00 UTC-2%52K
02:00 UTC-3%50K
03:00 UTC-4%54K
04:00 UTC-6%43K
05:00 UTC-4%42K
06:00 UTC-4%48K
07:00 UTC-5%52K
08:00 UTC-4%61K
09:00 UTC-3%70K
10:00 UTC-2%72K
11:00 UTC-3%79K
12:00 UTC-2%87K
13:00 UTC-3%95K
14:00 UTC-4%98K
15:00 UTC-2%101K
16:00 UTC-4%99K
17:00 UTC-2%91K
18:00 UTC-1%85K
19:00 UTC-1%80K
20:00 UTC-1%75K
21:00 UTC-1%66K
22:00 UTC-2%58K
23:00 UTC-2%52K
Engagement by day of weekSeven bars, one per weekday, Sunday first. Each bar shows how posts published on that day compare with their own authors' median engagement. Bars above the centre line ran higher than the median, bars below ran lower. A marker flags Busiest day: Wednesday.
SunMonTueWedThuFriSat
Above the authors' own mediansBelowScale: plus or minus 5%Busiest day: Wednesday
Show engagement by day of week as a table
Engagement by day of week
DayVs author medianPosts
Sunday+4%232K
Monday0%290K
Tuesday-2%281K
Wednesday-1%252K
Thursday-2%245K
Friday-3%254K
Saturday+3%228K
See what moves engagement across the whole catalogWhat counts as a good engagement rate at this size

Best tweets

  • Aug 26, 2026283x their median

    電撃オンラインは26周年を迎えました! 皆さまへの感謝を込めてプレゼント企画を実施します。 第四弾はOMEN16L(ゲーミングPC)を1名様に抽選でプレゼント! 本アカウントをフォロー&リポストでご応募ください。 応募は2026年9月9日(水)23:59まで! かならず応募要項をご確認ください。 【詳細】 https://t.co/PZPiSJhBcR

    2.1K4.9K881363K viewsView on X
  • Aug 26, 202628x their median

    【ジージェネエターナル】9月のアップデート情報を公開。ストーリーイベント『機動戦士ガンダム00F』は9月中旬開催【Gジェネ】 https://t.co/5clbraRJj3 ロードマップ発表生配信を実施 強敵襲来“ネティクス”開催 ジェネレーションタワー“EAST TOWER”復刻 『ZZ』メインステージCHALLENGE追加 など https://t.co/gCfHREMJYu

    47920271327K viewsView on X
  • Aug 24, 202627x their median

    『FF14』あのヤーンが、かわいいマリトッツォ風デザートに!? https://t.co/dWvTS4H4VW 青い皿は思わず零式での光景を連想しますが…じつはそこまで意図したものではなかったそう!? https://t.co/fF577afY61

    331268370337K viewsView on X
  • Aug 26, 202610.0x their median

    『ネプテューヌ∞』インタビュー https://t.co/LF2FkS2j7z ✅ワレチューが衰退し、テンバイチューへ。時代と共に変化するゲイムギョウ界の今 ✅ノワールが覆面ヒーローに!?先輩女神たちのセカンドキャリア ✅ゲームディスク消滅問題にどう立ち向かう? https://t.co/BLX5pjLiVC

    178660518K viewsView on X
  • Aug 25, 20266.5x their median

    『モンスターハンターアウトランダーズ』オリジナル新古龍“ルガ・エアルダ”の初公開映像で強大な力の一片を目に https://t.co/POi0Xw0nWI 太陽のような炎の塊となり、冒険者たちを一蹴。ルガ・エアルダと対峙する日はいつになるのか…… https://t.co/LXFKDu7cfs

    129320223K viewsView on X
  • Aug 25, 20266.5x their median

    gamescom 2026の発表内容まとめ予定地はこちら👇 https://t.co/5iyQncm0OG ・FF7やウィッチャーなど超大型タイトル最新情報 ・GearsやMETROなどの注目作も続々登場 ・世界初公開映像&独占発表を随時更新

    1164412550K viewsView on X
  • Aug 26, 20265.0x their median

    『亰都ザナドゥ -桜花幻舞-』新作グッズが登場!🌸 https://t.co/SjfsqYa2WD 美麗A4アクリルプレートや格調高い特製の御朱印帳、キャラクターのBIGアクスタ14種などがファルコム電撃ストアで予約受付中! https://t.co/E2dTcPsHYh

    90330316K viewsView on X
  • Aug 26, 20263.8x their median

    10/4(日)より放送開始となるTVアニメ『アオのハコ』Season2のメインビジュアルとPVが解禁されました! https://t.co/gbv8hPfo4s OPテーマはaikoさんの『あなたの花の色』、EDテーマはエルスウェア紀行さんの『blue in』に決定✨ 両アーティストからのコメントも到着しています! https://t.co/FbIvIHFRbn

    7521008.5K viewsView on X
  • Aug 26, 20263.2x their median

    FF7リメイクシリーズ完結編『ファイナルファンタジーVII リベレーション』の2ndトレーラーが公開されました! https://t.co/HQi2eSXQtm 世界滅亡の脅威に呼応して目覚める「エメラルドウェポン」や、新たな召喚獣「テュポーン」の姿が確認できます。各ストアでのウィッシュリスト登録も受付中です✨ https://t.co/dd3YtTT3th

    5820027.7K viewsView on X
  • Aug 25, 20262.3x their median

    都市型オープンワールドRPG『無限大ANANTA』2027年1月15日全世界同時リリース決定 https://t.co/23Oim5YNv5 ・最新映像で第2の主要都市"重霄(ちょうしょう)”初公開 ・バトルはカンフーをベースとしたダイナミックなアクション ・事前登録者数は全世界1,700万人を突破 https://t.co/0Jt9iYV12q

    41170013K viewsView on X

Ranked by total interactions across everything we have tracked for this account, which is a longer history than the 30-day window the rates above use. The multiple compares each post to this account's own median.

Recurring topics

#ディシディア#啓二の難読漢字#東亰ザナドゥ

The most frequent hashtags in the sampled posts. They describe what this account writes about; they are not a performance signal, and the catalog-wide breakdown on the hub shows how little hashtag count moves.

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Reading these numbers

A typical post picks up 25 interactions against 624K followers, an engagement rate of 0.004%. Measured over 35 original posts, its engagement rate beats 22% of 3,809 tracked accounts of a similar size. That is a reason to look at how the audience behaves - reply depth, saves, whether the followers are recent - rather than a conclusion about it on its own. Posts are seen about 8.5K times each, and 0.294% of those impressions turn into an interaction. That is about 1.36% of the follower count, which is the gap between an audience on paper and an audience in a timeline. Posting runs at about 1.4 post a day over the last 30 days, though only 10% of days saw any activity at all. Most posts go out around 02:00 UTC, and Wednesday is the busiest day of the week. Of the 35 posts sampled, 86% carry an image or video and 100% link out. The account's strongest tracked post pulled 7.1K interactions, about 283x its own typical post. Recurring topics include #ディシディア, #啓二の難読漢字, #東亰ザナドゥ.

What is 電撃オンライン's engagement rate on X?
電撃オンライン (@dengekionline) has an engagement rate of 0.004%, based on the median interactions across 35 original posts from the last 30 days against 624,128 followers. Replies, reposts and quote-posts of other people are excluded from that sample.
Is that a good engagement rate?
At 0.004%, 電撃オンライン sits above the 10th percentile of the 36,852 accounts in this comparison. Those comparison accounts are all large ones, because our scanning cadence is weighted towards big accounts, so this is a ranking among peers of similar scale rather than a ranking across X.
Does @dengekionline have real engagement?
Its engagement rate beats 22% of the tracked X accounts closest to it in follower count (3,809 accounts), which puts it in the bottom quarter for its size group. Ranking inside a size band matters because engagement rate falls as accounts grow, so a raw rate would mostly re-measure the follower count. It is a starting point for a look at follower quality, not a verdict on it.
When does @dengekionline post?
Most posts go out around 02:00 UTC, and Wednesday is its busiest day, at roughly 1.4 posts per day across the measured window.

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